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Feb 07

So, why is Flash still not available on the iPhone after few generations?

When the iPhone was released, and it didn’t support Flash, Steve Jobs had stated that Flash Lite for mobile was not full featured enough, while the full version of Flash would not run well on the iPhone due to the limited resources available. When Apple announced iPad, a more powerful device on the iPhone OS platform, which also won’t support Flash.

Steve Jobs has given a different reason for not supporting Flash. According to him, Apple doesn’t support Flash because it is too buggy.

Lol! buggy, if it is really buggy, Adobe will surely fix it.. so why worry about it?

We will have to first see how Apple’s app economy operates. Apple is making tons of money by selling iPhone apps, the iPhone apps help in increasing the stickiness of the iPhone platform, which is invaluable.

So when an iPhone user is planning to upgrade to a new mobile phone, one of the things he or she will always think about is the money already spent in buying the iPhone apps or games.

But, by allowing Flash to run on the iPhone, Apple could be committing suicide as it could then mean the availability of a third party interface for users to play games and could even start a parallel app economy, which is independent of the device.

We are as mad as Anwar Ibrahim now!

How many casual gamers do you think would continue purchasing games from the App Store when they are able to access the hundreds of Flash based gaming websites on Safari’s web browser?

The answers to these questions will probably tell us why Apple refuses to let Flash run on the iPhone OS platform.

It’s time to wake up Apple, sweet dream is over..

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